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GameRoom Back Issue Search GameRoomMag
<p><a href="http://www.gameroommag.com/store?page=shop.product_details&amp;flypage=flypage.tpl&amp;product_id=998&amp;category_id=37"><img src="http://www.gameroommag.com/components/com_virtuemart/show_image_in_imgtag.php?filename=resized%2FVol._14_10_Novem_4b8ede46e311e_150x150.png&amp;newxsize=150&amp;newysize=150&amp;fileout=" alt="Elvira" style="float: left; margin-right: 10px; margin-bottom: 10px;" /></a>I've got some great news - not only are all back issues (up to 2009, which is coming very soon) online and available for download for just 99 cents each, we also have the table of contents for each issue on the site and searchable.</p>
<p>Need to find a specific article? Can't remember what issue featured Elvira? Just type in a search phrase in the GameRoom search field, and you'll find every issue that covered that topic. Quick and easy!</p>
<p>Want to just browse through twenty years of GameRoom goodness? <a href="http://www.gameroommag.com/store?page=shop.browse&amp;category_id=37">Click here</a> and enjoy the trip down memory lane!</p>
MAME 0.137 MameDev


<p>
Believe it or not, the first official MAME release of 2010 is finally
available, so head on over to the
<a href="http://mamedev.org/release.html">Latest Release</a> page and
grab yourself a copy!
</p>
New Donkey Kong Champion GameRoomMag
<p><img style="margin: 10px; float: left;" alt="Hank_Chien" src="http://www.gameroommag.com/images/Hank_Chien.jpg" width="240" height="240" />Move over Bill and Steve, looks like there's a new player in town. Hank Chien 35, from New york, has now taken the Donkey Kong high score. Confirmed by Twin Galaxies, the new world record score of&nbsp; 1,061,700 points which was played in 2 hours, 35 minutes. Be sure to read an interiew conducted by <a target="_blank" href="http://www.examiner.com/examiner/x-31739-Denton-Arcade-Game-Examiner~y2010m3d8-Hank-Chien-Is-the-New-Donkey-Kong-Champion">The Denton Arcade Game Examer</a> with the new Champ.<br /><br />Congratulations Hank.</p>
<p> </p>
MAME 0.136u4 MameDev


<p>
MAME 0.136u4 is now available on the
<a href="http://mamedev.org/updates.html">MAME Updates</a> page.
Next release will be 0.137.
</p>
Twin Galaxies Founder Walter Day Confirms Retirem... GameRoomMag
<p><strong><strong id="sm">International Video Game Scorekeeping Site Continues On</strong></strong></p>
<p><em class="px11">FOR IMMEDIATE RELEASE</em></p>
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<div class="content" id="bd"><em><a href="http://www.prlog.org/" style="text-decoration: none;">PR Log (Press Release)</a></em> – <em>Mar 04, 2010</em> – Walter Day, the man who founded scorekeeping organization Twin Galaxies in 1981, has announced in a new video interview on the Twin Galaxies website that he has retired to work on a music career. <br /> <br /><a target="_blank" href="http://www.twingalaxies.com/">Twin Galaxies</a> began as a video arcade in the small town of Ottumwa, IA during the original video game boom. &nbsp;Upon checking with a game company about a high score he had witnessed, Day discovered that nobody was keeping track of the record scores in the world of video gaming, so he did so himself. &nbsp;Soon thereafter, the game makers of the day backed Day and Twin Galaxies as the official organization. <br /> <br />In 2010, Twin Galaxies is still recognized as the leader in video game records, not only on the old classic which it began with, but also on new games for the XBox 360, Nintendo Wii, and PlayStation 3. &nbsp;Recognized by Guinness World Records, CNN, MTV, Wired Magazine, and others, Twin Galaxies references have appeared in numerous movies and popular television shows over the past year. &nbsp;Last June, G4tv aired an official Twin Galaxies World Record attempt on live television as part of their E3 Expo coverage. <br /> <br />Day has been slowly removing himself from day-to-day duties at Twin Galaxies over the past few years, turning over many of his former duties to a new generation of staff members including David Nelson, Rich Booth, Todd Rogers, Patrick Scott Patterson, and Nik Meeks. &nbsp; <br /> <br />Walter Day now plans to pursue his lifelong dream of a music career, as seen in several documentary films. &nbsp;He states in the video interview that he finally feels that Twin Galaxies is in the right people's hands to move into the future. <br /> <br />For the full video interview check out <a target="_blank" href="http://www.twingalaxies.com/index.aspx?c=27&amp;id=2005">www.TwinGalaxies.com</a>.</div>
<img style="margin: 10px;" alt="walter_day_retires" src="http://www.gameroommag.com/images/walter_day_retires.jpg" width="570" height="300" />
<div style="position: absolute; left: -10000px; top: 0px; width: 1px; height: 1px; overflow: hidden;" id="_mcePaste">
<div class="in" style="margin: 0pt 10px; text-align: center;"><br /> <ins style="display: inline-table; border: medium none; height: 200px; margin: 0pt; padding: 0pt; position: relative; visibility: visible; width: 200px;"><ins style="display: block; border: medium none; height: 200px; margin: 0pt; padding: 0pt; position: relative; visibility: visible; width: 200px;"></ins></ins></div>
<p><em class="px11">FOR IMMEDIATE RELEASE</em></p>
<!-- google_ad_section_start -->
<div class="content" id="bd"><em><a href="http://www.prlog.org/" style="text-decoration: none;">PR Log (Press Release)</a></em> – <em>Mar 04, 2010</em> – Walter Day, the man who founded scorekeeping organization Twin Galaxies in 1981, has announced in a new video interview on the Twin Galaxies website that he has retired to work on a music career. <br /> <br />Twin Galaxies began as a video arcade in the small town of Ottumwa, IA during the original video game boom. &nbsp;Upon checking with a game company about a high score he had witnessed, Day discovered that nobody was keeping track of the record scores in the world of video gaming, so he did so himself. &nbsp;Soon thereafter, the game makers of the day backed Day and Twin Galaxies as the official organization. <br /> <br />In 2010, Twin Galaxies is still recognized as the leader in video game records, not only on the old classic which it began with, but also on new games for the XBox 360, Nintendo Wii, and PlayStation 3. &nbsp;Recognized by Guinness World Records, CNN, MTV, Wired Magazine, and others, Twin Galaxies references have appeared in numerous movies and popular television shows over the past year. &nbsp;Last June, G4tv aired an official Twin Galaxies World Record attempt on live television as part of their E3 Expo coverage. <br /> <br />Day has been slowly removing himself from day-to-day duties at Twin Galaxies over the past few years, turning over many of his former duties to a new generation of staff members including David Nelson, Rich Booth, Todd Rogers, Patrick Scott Patterson, and Nik Meeks. &nbsp; <br /> <br />Walter Day now plans to pursue his lifelong dream of a music career, as seen in several documentary films. &nbsp;He states in the video interview that he finally feels that Twin Galaxies is in the right people's hands to move into the future. <br /> <br />For the full video interview check out www.TwinGalaxies.com.</div>
</div>
White water RBelmont-WIP
Incremental progress on Namco System 23 and friends continues. Got Rapid River to drop into attract mode, with these 2D graphics (and music and sound f/x): In other news, I found the coin input on Time Crisis 2 and was able to start a game, although without the 3D there&#8217;s not much there.
Switched-on Bach RBelmont-WIP
I got the inputs working for Time Crisis 2, which allows us to navigate the test menus.
Digital Back Issues Now Available GameRoomMag
<p><strong><img alt="Issue 1" src="http://www.gameroommag.com/components/com_virtuemart/show_image_in_imgtag.php?filename=resized%2FGameRoom_Magazin_4b854ae7267a9_150x150.png&amp;newxsize=150&amp;newysize=150&amp;fileout=" />&nbsp;<img alt="Issue" src="http://www.gameroommag.com/components/com_virtuemart/show_image_in_imgtag.php?filename=resized%2FVol._09_06_June__4b8d2a58c0ed8_150x150.png&amp;newxsize=150&amp;newysize=150&amp;fileout=" />&nbsp;<img alt="Issue 3" src="http://www.gameroommag.com/components/com_virtuemart/show_image_in_imgtag.php?filename=resized%2FVol._11_11_Novem_4b8d3c766d3ff_150x150.png&amp;newxsize=150&amp;newysize=150&amp;fileout=" />&nbsp;<img alt="image 4" src="http://www.gameroommag.com/components/com_virtuemart/show_image_in_imgtag.php?filename=apr07.jpg&amp;newxsize=150&amp;newysize=150&amp;fileout=" />&nbsp;<img alt="image 5" src="http://www.gameroommag.com/components/com_virtuemart/show_image_in_imgtag.php?filename=aug07.jpg&amp;newxsize=150&amp;newysize=150&amp;fileout=" /></strong></p>
<p><strong><span style="color: #3366ff;"><span style="font-size: 12pt;">Individual Digital Back Issues Now Available!</span></span></strong></p>
<p><em><strong>Yes, you read that right: You can now buy individual digital issues of GameRoom Magazine. Each only $.99!</strong></em></p>
<p>Every issue of GameRoom Magazine, even those long out of stock, in Adobe Acrobat PDF format. Fully searchable, and available for immediate downloading. An invaluable resource for the coin-op collector.</p>
<p><strong><span style="color: #ff0000;">Issues are being added daily - check back often!</span></strong></p>
<p><a href="http://www.gameroommag.com/store?page=shop.browse&amp;category_id=37">GameRoom Magazine Digital&nbsp;Issues&nbsp;</a></p>
Pass/Fail? RBelmont-WIP
Olivier Galibert and I have gotten farther with Namco System 23 and derivatives &#8211; most of the games now boot past the self-test. The original Final Furlong will actually drop into attract mode, although the only graphics visible is the blinking &#8220;Insert 2 Coins&#8221; message. Music and horsey sound effects play though. [...]
March 2010 GameRoom Magazine GameRoomMag
<h4><strong><strong><a href="http://www.gameroommag.com/store?page=shop.product_details&amp;flypage=flypage-ask.tpl&amp;product_id=976&amp;category_id=36"><img height="195" width="151" src="http://www.gameroommag.com/images/news/GameRoom_2010_V22_03-1_S.jpg" alt="GameRoom_2010_V22_03-1_S" style="margin-bottom: 10px; float: right; margin-left: 10px;" /></a></strong></strong></h4>
<ul>
<li>Space Station Ramp Repair, by David Santoro</li>
<li>Coinocopia: Alaskaland</li>
<li>Galaga Restoration by Jay Buchholz</li>
<li>Farewell to Fantasy World: Part 7 - Post Mortem</li>
<li>The Wayback Machine: Hardware Evolution</li>
<li>Tales of the Silverball: Bad Pinball Mojo</li>
<li>GameRoom of the Month: "Trickman" Terry Minnich</li>
<li>Carioca Special: A "Jumbo" Pinball Discover by Jeffery Lawton</li>
<li>I Remember Them Well: <em>Gold Star</em> and <em>SKILL-POOL</em></li>
<li>Coin-Op Confessions: Jon Hughes</li>
<li>The Last Word: Out of Control</li>
<li>GameRoom News and more!</li>
</ul>
The master of unlocking RBelmont-WIP
Chipping away RBelmont-WIP
MAME 0.136u3 MameDev
Giant rabbit? RBelmont-WIP
Math problem #1 - piecewise approximating functio... Frank-WIP
Classic Home Video Games, 1985-1988 GameRoomMag
New pinball backglass using uv ink GameRoomMag
Odds n? ends RBelmont-WIP
Cookies and Asteroids, together at last GameRoomMag
Pac-Man Bookshelf GameRoomMag
Clear Atari Joystick GameRoomMag
MAME 0.136u2 MameDev
Back of the Net Haze-WIP
How to build SDLMAME 0.136u1 and later RBelmont-WIP
MAME 0.136u1 MameDev
Unification pt.2 Haze-WIP
Unification RBelmont-WIP
Me And You Versus The World Haze-WIP
MAME 0.136 MameDev
MAME 0.135u4 MameDev
A Very Angry Game (or not?) Haze-WIP
Swimming with the Big Fish Haze-WIP
A First Time for Everything Haze-WIP
Cool! Haze-WIP
Standing in a Spotlight Haze-WIP
Dive Dive! Haze-WIP
We All Live in a Yellow?. Haze-WIP
A non-MAME breakthrough RBelmont-WIP
Hello Adventure! AaronGiles-WIP
MAME .129u4 Released Mameworld
MAME .129u3 Released Mameworld
MAME .129u2 Released Mameworld
MAME .129u1 Released Mameworld
MAME .129 Released Mameworld
MAME .128u7 Released Mameworld
Sponsorship Mameworld
MAME .128u6 Released Mameworld
Server Move Complete Mameworld
Status Update Mameworld
MAME 0.128u4 Changes AaronGiles-WIP